Tad Lonnerman is having a crappy day stuck in crappy traffic late to a crappy meeting. On the bright side, his game development career is the only non-crappy thing he has going for him, so life isn't all bad.
At least until he dies.
Now Tad finds himself uploaded to a beta test of Haven, an unannounced hyper-immersive MMO where the dead have a second chance at life. It's not virtual reality, it's digital reality. A true afterlife online.
Except Haven isn't exactly blissful paradise. Tad bumbles into a pagan blood feud, crosses paths with fallen angels, and gets lied to by saints. His only allies? A frat boy with a penchant for dying and a pixie who won't give him the time of day.
Second chances be damned. All Tad wants is to return to his old life, and he'll do anything for the opportunity. Even make a deal with the devil.
Living in a virtual game world sounds like the ultimate dream. Plenty of action, intrigue, and guess who gets to be the big hero?
But what happens when that digital reality gets flipped on its head? Bad guys are after your sweet loot, your fancy title is loaded with unrealistic expectations, and achieving such a high level comes with a big fat target on your back.
It isn’t long before Talon and company learn that, in an MMO, the daily grind is a literal fact of life.
Something has to give, so when a new crusader faction rolls into town, Talon senses an opportunity. Not just to get out of Dodge, but to navigate unforgiving terrain to the edge of the world where he can make a difference. Have a real impact. Be a real hero.
The catch? An awakened dragon, a city of cutthroats, and a mystical executioner with a sharpened axe to grind. Welcome to the first of a few very long days.